Create and optionally join a new conference call ».
phone.phoneCall#ec82e140 phone_call:PhoneCall users:Vector<User> = phone.PhoneCall;
---functions---
phone.createConferenceCall#dfc909ab peer:InputPhoneCall key_fingerprint:long = phone.PhoneCall;
| Name | Type | Description |
|---|---|---|
| flags | # | Flags, see TL conditional fields |
| muted | flags.0?true | If set, mute our microphone when joining the call (can only be used if join is set). |
| video_stopped | flags.2?true | If set, our video stream is disabled (can only be used if join is set). |
| join | flags.3?true | If set, also join the call, otherwise just create the call link. |
| random_id | int | Unique client message ID required to prevent creation of duplicate group calls. See here » for more info on random ID deduplication and updateMessageID mapping. |
| public_key | flags.3?int256 | Fresh E2E public key for the creator (can only be used if join is set). |
| block | flags.3?bytes | Initial main-chain block for subchain 0 (can only be used if join is set). |
| params | flags.3?DataJSON | Join payload generated by the local call engine (can only be used if join is set). |
How to subscribe to updates and handle them properly.
How to start, join and manage group calls and video chats.